Infinity Ward's Multiplayer creative director, Joe Cecot, stated that match quality is the priority in Modern Warfare 4's matchmaking, but acknowledged that perfecting it may be impossible. Cecot said, 'I don't know if there's perfecting it,' and emphasized that the goal is to create good matches for players. This approach is in contrast to the skill-based matchmaking (SBMM) system used in previous Call of Duty games, which has been criticized for causing whiplash from one match to the next. The community is divided on the issue, with some players preferring evenly skilled matches and others wanting the option to play with anyone. The absence of open matchmaking playlists in Modern Warfare 4 has sparked confusion among players, with some wondering if it is still available in the game.
