Super Smash Bros creator Masahiro Sakurai believes the surge in AI-created games won't lead to lasting demand, likening them to low-quality goods. He thinks most AI-generated titles will be unprofitable due to their sheer number and lack of originality. According to Sakurai, AI can only recreate existing systems, making it impossible to create something entirely new. He cites simple puzzle games like the Needle in a Haystack Simulator as examples of AI's limitations.
Sakurai also praised human creators like Fumito Ueda, who can forge their own path and create unique works. He thinks people like Ueda will become increasingly important in an era of mass production and low-quality goods. This comes as AI mods have become a popular trend in the gaming space, with players using the technology to create new experiences. Sakurai's humanistic vision for the future of gaming prioritizes originality and depth over AI-generated content.

