Six major game developers, including Nintendo, Xbox, Ubisoft, EA, Riot Games, and Google, have adopted the tagging process created by the Accessible Games Initiative to make it easier for players to find accessibility features in their games. The initiative aims to improve players' experiences by making it clearer which games have specific accessibility features.
There are 25 tags, split into auditory, gameplay, input, and visual features, that can be used to describe a game's accessibility features. For example, a game may be tagged for large and clear subtitles, text-to-speech, or the option to play with mono audio. The adoption of the tags is a voluntary process and can co-exist with other accessibility tagging systems.
The tags are now visible on the product pages, digital storefronts, accessibility pages, or digital catalogues of the participating companies, allowing customers to see which games have specific tags they want.

